Team A
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Team B
Match Configuration
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Match Information
Score Details
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Match Statistics
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Player Statistics
| Team | Player | Kill | Assist | Death | K/D Rate | Points | HeadShot | HS Rate | Defuse | Bombe | TK | 1v1 | 1v2 | 1v3 | 1v4 | 1v5 | 1K | 2K | 3K | 4K | 5K | FK | Pt Clutch |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 0 | 0 | 0 | 0 | 0 | 0% | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||||
Info
Vous pouvez trier tous les champs du tableau pour obtenir des résultats personallisés.
Les colonnes 1K, 2K, ... représentent le nombre de kill par round effectué. Par exemple, si j'ai 2 dans la colonne 3K, cela veut dire que j'ai fais 2 rounds où j'ai fais 3 kills.
La colonne FK signifie First Kill, utile pour voir les personnes qui font les premiers kills
Les points clutchs représentent si la personne a réalisé plusieurs "clutch", par exemple, gagné un 1v1. Ils sont calculés comme ceci: nombre de 1 v X gagné multiplé par X. Si j'ai fais trois 1v1 et un 1v2, j'aurai donc 5 points. (1v1 x 3 = 3, 1v2 x 1 = 2)
Weapon Statistics by Player
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| K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | K | D | |
| Total | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||||||||||||||||||||||||||||
Info
The column K represents the number of kill with this weapons, the column D represents the number of times the player has been killed by the weapon
Killer / Killed
----------- Creating log file -----------
- Match Parameter
- Match ID: 1
- Teams: Team A - Team B
- MaxRound: 12
yes (money: 16000, round: 3)
2026-10-24 18:42:33 - - Match configuration :: Full Score: no :: Switch Auto: no :: Over Time: no :: KnifeRound: yes
----------- End match loading -----------
2026-10-24 18:42:36 - Player: 'Enforcer' joined team: 'CT'.
2026-10-24 18:42:36 - Player: 'Enforcer' connected.
2026-10-24 18:42:36 - Player: 'Rex' joined team: 'TERRORIST'.
2026-10-24 18:42:36 - Player: 'Rex' connected.
2026-10-24 18:42:36 - Loading map: 'de_dust2'.
2026-10-24 18:43:24 - Knife Round start has been forced by the admin.
2026-10-24 18:43:24 - INFO: Starting Knife Round.
2026-10-24 18:43:27 - Knife round has been skipped by the admin.
2026-10-24 18:43:34 - The match start has been forced by the admin.
2026-10-24 18:43:34 - INFO: Launching RS.
2026-10-24 18:44:16 - Match stopped by admin.
- Match Parameter
- Match ID: 1
- Teams: Team A - Team B
- MaxRound: 12
yes (money: 16000, round: 3)
2026-10-24 18:42:33 - - Match configuration :: Full Score: no :: Switch Auto: no :: Over Time: no :: KnifeRound: yes
----------- End match loading -----------
2026-10-24 18:42:36 - Player: 'Enforcer' joined team: 'CT'.
2026-10-24 18:42:36 - Player: 'Enforcer' connected.
2026-10-24 18:42:36 - Player: 'Rex' joined team: 'TERRORIST'.
2026-10-24 18:42:36 - Player: 'Rex' connected.
2026-10-24 18:42:36 - Loading map: 'de_dust2'.
2026-10-24 18:43:24 - Knife Round start has been forced by the admin.
2026-10-24 18:43:24 - INFO: Starting Knife Round.
2026-10-24 18:43:27 - Knife round has been skipped by the admin.
2026-10-24 18:43:34 - The match start has been forced by the admin.
2026-10-24 18:43:34 - INFO: Launching RS.
2026-10-24 18:44:16 - Match stopped by admin.
| #ID | Team 1 | Score | Team 2 | Map | Season | Size | |
|---|---|---|---|---|---|---|---|
| There are currently no Demofiles available. |
Entry Kills
| Round | Killer | Killed | Weapon | Result |
|---|
By players
| Name | Total | Round win | Round lost | Ratio |
|---|
By team
| Name | Total | Round win | Round lost | Ratio |
|---|
Funny Facts
| Number of he grenade | 0 | 0 per round |
|---|---|---|
| Number of flash | 0 | 0 per round |
| Number of molotov | 0 | 0 per round |
| Number of decoy | 0 | 0 per round |



























